Template for Firepro Wrestling Returns
updated by David "Dman4Life" Scruggs, Michael "Maikeru" Leal, Chris "Rah" Lee, Kilroy, Melfina
original template model by "Ice Master" Frank James Chan

 

 

Skill Edit(Profile)
Weight Class  
Height(cm)  
Weight(kg)  
Sex/Sexual Orientation  
Year of Birth  
Month of Birth  
Day of Birth  
Country of Origin  
Wrestler Rank  
Charisma  
Fighting Style  
Defensive Style  
Critical Type  
Special Skill  
Recovery Power  
Rocovery Power While Bleeding  
Resperatory Power  
Resperatory Power While Bleeding  
Spiritual Strength  
Spiritual Strength While Bleeding  
Neck Stamina  
Arm Stamina  
Waist Stamina  
Movement Speed  
Ascending/Descending Corner Speed  
Turnbuckle Climb Ability  
Weapon Preference  
Theme Music  
Voice Quality 1  
Voice Sample 1  
Voice Quailty 2  
Voice Sample 2  

 

 

Parameter Edit

Attack Defense
Punch   Vs. Punch  
Kick   Vs. Kick  
Suplex   Vs. Suplex  
Submission   Vs. Submission  
Stretch   Vs. Stretch  
Power   Vs. Flying  
Instant-P   Vs. Crush  
Arm Power   Vs. Lariat  
Technical   Vs. Technical  
Rough   Vs. Rough  
Ground   Vs. Ground  
Entertainment   Vs. Entertainment  

 

 

Move Edit List
Voice Finisher/Specialty Execution Move
    Standing Square  
    Standing X  
    Directional Pad + Circle  
    Circle  
    Square + X  
    Running Square  
    Running X  
    Running Circle  
    Irish Whip Counter Square  
    Irish Whip Counter X  
    Irish Whip Counter Circle  
    Running to Corner Circle  
    Irish Whip By Partner to Corner  
    Corner to Middle of Ring  
    Running Dive to Outside  
    Slingshot to Outside  
    Slingshot to Inside  
    Top Rope Square  
    Top Rope X  
    Top Rope Circle  
    Top Rope Square+X  
    Steel Cage Dive  
    Grappling Square  
    Grappling Up+Square  
    Grappling Left/Right+Square  
    Grappling Down+Square  
    Grappling X  
    Grappling Up+X  
    Grappling Left/Right+X  
    Grappling Down+X  
    Grappling Circle  
    Grappling Up+Circle  
    Grappling Left/Right+Circle  
    Grappling Down+Circle  
    Grappling Square+X  
    Back Grappling Square  
    Back Grappling X  
    Back Grappling Circle  
    Back Grappling Up/Down+Circle  
    Back Grappling Left/Right+Circle  
    Back Grappling Square+X  
    Back Counter Square  
    Back Counter X  
    Opponent Face Up(Head) X  
    Opponent Face Up(Head) Circle  
    Opponent Face Up(Feet) X  
    Opponent Face Up(Feet) Circle  
    Opponent Face Down(Head) X  
    Opponent Face Down(Head) Circle  
    Opponent Face Down(Feet) X  
    Opponent Face Down(Feet) Circle  
    Running Opponent Down Circle  
    Corner Grappling Up+Circle  
    Corner Grappling Left/Right+Circle  
    Corner Grappling Down+Circle  
    Double Team(Front)  
    Triple Team(Front)  
    Double Team(Rear)  
    Triple Team(Rear)  
    Corner Double Team  
    Corner Triple Team  
    Mount Position Face Up Square  
    Mount Position Face Up X  
    Mount Position Face Up Circle  
    Mount Position Face Up Counter  
    Front Face Lock Square  
    Front Face Lock X  
    Front Face Lock Circle  
    Front Face Lock Counter  
    Mount Position Face Down Square  
    Mount Position Face Down X  
    Mount Position Face Down Circle  
    Mount Position Face Down Counter  
    Run Up Rebound Turnbuckle Opponent Standing  
    Run Up Rebound Turnbuckle Opponent Down  
    Grappling Opponent On Apron(Player in Ring)  
    Grappling Opponent On Apron(Player on Apron)  
    Top Rope Counter Front  
    Top Rope Counter Back  
    Entrance Ramp Appeal  
    Appeal Right Analog (Right)  
    Appeal Right Analog (Left)  
    Appeal Right Analog (Up)  
    Appeal Right Analog (Down)  

 

 

CPU Logic. Not all damage levels can have percentages by them so "n/a" will be used where applicable. Button Assignments:
Square: Weak Move/Strike, X: Medium Move/Strike, Circle: Heavy Move/Strike, Square+X: Heavy Move/Strike, Triangle: Run/Irish Whip, R1: Front Facelock w/movement

Standing While Apart From Opponent

Situation/Execution Move[If Applicable] Light Damage Medium Damage Heavy Damage
Go Grapple With Opponent   n/a    
Stall For Time   n/a    
Circle Opponent   n/a    
Square [Weak Strike]   n/a    
X [Medium Strike]   n/a    
Dpad+Circle [Heavy Strike]   n/a    
Circle [Heavy Strike]   n/a    
Square+X [Heavy Strike]   n/a    

 

While Grappling With Opponent [Front]

Situation/Execution Move Light Damage Medium Damage Heavy Damage
Grappling Square        
Grappling Up+Square        
Grappling Left/Right+Square        
Grappling Down+Square        
Grappling X        
Grappling Up+X        
Grappling Left/Right+X        
Grappling Down+X        
Grappling Circle        
Grappling Up+Circle        
Grappling Left/Right+Circle        
Grappling Down+Circle        
Grappling Square+X        
Grappling Triangle Irish Whip      
Grappling R1 Front Facelock      

 

While Grappling With Opponent [Rear]

Situation/Execution Move Light Damage Medium Damage Heavy Damage
Grappling Square   n/a    
Grappling X   n/a    
Grappling Circle   n/a    
Grappling Up/Down+Circle   n/a    
Grappling Left/Right+Circle   n/a    
Grappling Square+X   n/a    
Grappling Triangle Irish Whip n/a    

 

After Opponent is Irish Whipped

Situation/Execution Move Light Damage Medium Damage Heavy Damage
Running Square   n/a    
Running X   n/a    
Running Circle   n/a    
Irish Whip Counter Square   n/a    
Irish Whip Counter X   n/a    
Irish Whip Counter Circle   n/a    
L1 Leapfrog/Dive to Mat n/a    

 

Opponent is dazed in the Corner Turnbuckle

Situation/Execution Move Light Damage Medium Damage Heavy Damage
Charging to Corner Circle   n/a    
Grappling Up+Circle   n/a    
Grappling Left/Right+Circle   n/a    
Grappling Down+Circle   n/a    

 

Opponent is down near the Corner/Turnbuckle

Situation/Execution Move Light Damage Medium Damage Heavy Damage
Do not ascend n/a n/a    
Top Rope Square   n/a    
Top Rope X   n/a    
Top Rope Circle   n/a    
Square+X   n/a    
Run Up Rebound off Turnbuckle X   n/a    

 

Opponent is down near Center of the Ring

Situation/Execution Move Light Damage Medium Damage Heavy Damage
Attack as Normal n/a n/a    
Running Attack While Down   n/a    
Corner to middle of the ring   n/a    

 

Opponent is down [face up]

Situation/Execution Move Light Damage Medium Damage Heavy Damage
Pick Opponent Up n/a      
Roll Opponent Over n/a      
Standing at Head X        
Standing at Feet X        
Standing at Head Circle        
Standing at Feet Circle        

 

Opponent is down [face down]

Situation/Execution Move Light Damage Medium Damage Heavy Damage
Pick Opponent Up n/a      
Roll Opponent Over n/a      
Standing at Head X        
Standing at Feet/Back X        
Standing at Head Circle        
Standing at Feet/Back Circle        

 

Opponent is standing dazed near Turnbuckle/Corner

Situation/Execution Move Light Damage Medium Damage Heavy Damage
Attack as Normal n/a n/a    
Top Rop Square   n/a    
Top Rope X   n/a    
Top Rope Circle   n/a    
Top Rope Square+Circle   n/a    
Slingshot Into Ring from Apron Square   n/a    
Runup Rebound off Turnbuckle   n/a    

 

Opponent is standing dazed near Center of the Ring [Running Grapple Situation]

Situation/Execution Move Light Damage Medium Damage Heavy Damage
Attack as Normal n/a n/a    
Running Square   n/a    
Running X   n/a    
Running Circle   n/a    

 

Opponent is Standing Dazed [Standing Strike Situation]

Situation/Execution Move Light Damage Medium Damage Heavy Damage
Attack as Normal n/a      
Attack from the Rear n/a      
Dpad+Circle        
Circle        
Square+X        

 

Rear Grapple Counter

Situation/Execution Move Percentage
Rear Grapple Counter Square    
Rear Grapple Counter X    

 

Opponent is Outside of Ring

Situation/Execution Move Light Damage Medium Damage Large Damage
Do Nothing [Take a Rest] n/a n/a n/a  
Follow Outside n/a n/a n/a  
Slingshot to Outside   n/a n/a  
Running Dive to Outside   n/a n/a  
Top Rope Square   n/a n/a  
Top Rope X   n/a n/a  
Top Rope Circle   n/a n/a  
Top Rope Square+X   n/a n/a  

 

MMA Guard Position [Top Mount]

Situation/Execution Move Light Damage Medium Damage Large Damage
Top Mount Square   n/a    
Top Mount X   n/a    
Top Mount Circle   n/a    

 

MMA Front Facelock Position

Situation/Execution Move Light Damage Medium Damage Large Damage
Front Facelock Square   n/a    
Front Facelock X   n/a    
Front Facelock Circle   n/a    

 

MMA Back Mount Position

Situation/Execution Move Light Damage Medium Damage Large Damage
Back Mount Square   n/a    
Back Mount X   n/a    
Back Mount Circle   n/a    

 

Appeal [Taunting]

Situation/Execution Move Light Damage Medium Damage Large Damage
Do Nothing/Attack as Normal n/a      
Right Analog [Left]        
Right Analog [Right]        
Right Analog [Up]        
Right Analog [Down]        

 

Priority 1

Situation/Execution Move Light Damage Large Damage Near Death Damage
Do Not Continue   n/a    
Continue   n/a    

Priority 2

Situation/Execution Move Light Damage Large Damage Near Death Damage
Do Not Continue   n/a    
Continue   n/a    

Priority 3

Situation/Execution Move Light Damage Large Damage Near Death Damage
Do Not Continue   n/a    
Continue   n/a    

 

Entertainment

Situation/Execution Percentage
High  
Low  

 

Carefullness/Serious Time

Situation/Execution Percentage
High  
Low  

 

Adaptability/Flexability against Opponent's Style

Situation/Execution Percentage
High  
Low  

 

Teamwork [Tag Partner Trust]

Situation/Execution Percentage
High  
Low  

 

Outside Count Ring Return

Situation/Execution Percentage
Fast [Early in the Count]  
Slow [Late in the Count  

 

Touchwork

Situation/Execution Percentage
Fast  
Slow  

 

Weapons Usage

Situation/Execution Percentage
Use Weapon  
Don't Use Weapon  

 

Second/Manager

Situation/Execution Percentage
Interfere  
Don't Interfere